Latest Site Update Includes New Sales Notifications

For those of you that are active within the Artists’ forum, you may have already noticed that our VP of Product Development, Jonathan Lloyd, has been posting site updates as they roll out. In addition to posting the updates, Jonathan has been explaining the changes to our process when it comes to releases: “This year we are committing to a …

Are any of your models Real-Time ready?

TurboSquid is going to be heading out to the annual Game Developers Conference (GDC) / Virtual Reality Developers Conference in mid-March. As you may know, a number of major game development companies use TurboSquid for a portion of their model needs. We will be meeting with some of them to discuss next-generation, real-time content, including their needs around the new …

Artist Spotlight: Missset

Give a mighty roar of applause for our new featured model by TurboSquid Artist Missset! On the tail of his three-year anniversary with TurboSquid, we were happy to ask Missset a few questions about his modeling process and more in this Featured Artist Interview. How long have you been an artist? I became interested in art at school, more than ten years ago …

New On-Site Chat: Now We’re Talking

TurboSquid Member Services is always striving to find new and better ways to help artists and customers. Over time we have been able to implement many improvements that have helped raise the average member satisfaction rate to 95%. This is far higher than the global average of 86%, and that continues to drive our team to do more and more. …

New and Updated Artist Tools Now Available on Squid.io

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TOOL UPDATE: PS Studio and Inspection Tools

Version 2.009 of the tools are now live on Squid.io. We have upgraded the compatibility of the tools to work with Max 2016 and V-Ray up to version 3.2. This includes new render optimizations specific to using V-Ray 3. The UI has gone through some changes as well. Most noticeable is the Shot Camera Rig has been removed, along with …

Updates to Squid.io

Just a few weeks ago we shared the evolution of PixelSquid, which included immediate changes to the site, launch of our new plugin and the planned changes to Squid.io. Those changes are now live and outlined below. Library Updates SquidGuild and SquidLevel Bronze and above now have access to all V-Ray materials. These materials can also be used with your TurboSquid and …

The Evolution of PixelSquid

While you may not have heard much about PixelSquid lately, we’ve been hard at work on something new and exciting. Today, we are releasing our latest developments for PixelSquid.com. Our team has been hard at work creating a plug-in for Photoshop that makes PixelSquid content even more accessible to 2D designers. We will be promoting this to the Photoshop community and the …

Artist Spotlight: Stubborn3D

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Updates to PS Studio and Inspection Tools

We have released a new tool update, v2.008, which is currently live on Squid.io. I know it has been some time since the tools have been updated, but we were working diligently on it. We have incorporated some of the suggestions, fixed reported bugs, and added a few updates across the board to improve the results of the final products. …