Hello Artists! We launched StemCell 2.0 to the entire TurboSquid artist community a few months ago and wanted to share some of what we have learned so far: We are continuing to improve our processing pipeline, and appreciate all the feedback we have received from our artist. Blender artists, you can now automatically convert your models into 3ds Max, C4D, …
New Changes/Improvements Coming to TurboSquid
Since TurboSquid was founded in 2000, 3D has been in our DNA. We’ve seen a lot of changes to it over the years and it still excites us to see how 3D technology evolves. Our goal is to continue making TurboSquid the premier marketplace for 3D creators, so our team has been working diligently across the website improving our core …
TurboSquid & Shelby Automotive Company
TurboSquid is excited to make a private and confidential announcement to all artists currently selling Shelby Automotive Company-related 3D models — TurboSquid is now an official Shelby licensee and the only authorized marketplace for Shelby 3D content. It’s a great opportunity for all involved, and it will require several changes to the structure of how TurboSquid will sell and regulate …
Update on Our Generative 3D Partnership with NVIDIA
As I’m sure you’re all aware of by now, things have been moving fast this week here at TurboSquid! We released our policy updates on AI, generative 3D, and data deals on Monday. The following day, NVIDIA announced a first of its kind partnership with us during their keynote at GTC. The rate of change in the 3D industry (and …
TurboSquid and the future of AI Generated Content
The landscape of creative opportunity is continuing to evolve, and technology is playing an even more instrumental role. AI is an exciting tool that has quickly become a big part of the discourse on creative production. As AI-powered tools become more accessible, it is important for us to address the impact AI has on our artist community as it relates …
CheckMate Fixes and Older Software
An important notice about versions of 3ds Max, Maya, and C4D for all CheckMate Artists. This message is for all Artists who are contributing CheckMate models. Please read carefully to help us better inspect your models in a timely manner, especially if you are using older versions of any of our supported software. As everyone should be aware, the TurboSquid …
Planned Outage for Saturday 3/13/21
There will be some scheduled downtime for all TurboSquid sites (TurboSquid, PixelSquid, and Kraken) this Saturday afternoon while we upgrade and maintain our databases. This work will begin at 4pm CST, with the sites being offline during this brief outage. Thank you for your patience and cooperation!
TurboSquid Is Joining Forces with Shutterstock
Dear TurboSquid Artists, 2020 was a year where the earth shifted. Our 3D community grew significantly, and the world began to notice the importance of 3D (and interactivity) to the future. New customers and new companies want to move into this world of 3D that we have known and loved, for 20 years at TurboSquid alone. The team here understands …
Legacy Publisher No Longer Supported After 1/12
As you may already know, Adobe Flash will no longer be supported after January 12, 2021. Because our legacy Publisher is reliant on Flash, all users should now be using the new TurboSquid Publisher to publish 3D models. (Note: the legacy Publisher will still be accessible for single file uploads but we expect that it will be less stable with …
Significant Improvements to CheckMate Automation for 3ds Max
We’re happy to announce that we are launching some improvements to the CheckMate inspection process which will make the process faster and easier. The number one suggested improvement for CheckMate is improving how long it takes to get feedback and we’ve now created some automated scripts which will significantly speed up the inspection for 3ds Max files. Starting today, any …