New and Updated Artist Tools Now Available on Squid.io

In case you haven't noticed from recent blog posts, we have been on a roll with updates and new tools for artists. Last month, we alluded to a number of changes as part of our evolution of PixelSquid update. Within the past few weeks, we have started to implement a number of those changes. To keep progress moving forward, we ...

TOOL UPDATE: PS Studio and Inspection Tools

Version 2.009 of the tools are now live on Squid.io. We have upgraded the compatibility of the tools to work with Max 2016 and V-Ray up to version 3.2. This includes new render optimizations specific to using V-Ray 3. The UI has gone through some changes as well. Most noticeable is the Shot Camera Rig has been removed, along with …

Updates to Squid.io

Just a few weeks ago we shared the evolution of PixelSquid, which included immediate changes to the site, launch of our new plugin and the planned changes to Squid.io. Those changes are now live and outlined below. Library Updates SquidGuild and SquidLevel Bronze and above now have access to all V-Ray materials. These materials can also be used with your TurboSquid and …

Payoneer Payment Option is Now Live

We have been working to incorporate Payoneer as a payment option since the changes to WebMoney impact so many of our artists. We are happy to announce that Payoneer is now fully integrated into the TurboSquid system. This new knowledge base article provides the full details regarding this integration. For those artists that have not yet migrated to a new …

The Evolution of PixelSquid

While you may not have heard much about PixelSquid lately, we’ve been hard at work on something new and exciting. Today, we are releasing our latest developments for PixelSquid.com. Our team has been hard at work creating a plug-in for Photoshop that makes PixelSquid content even more accessible to 2D designers. We will be promoting this to the Photoshop community and the …

Artist Spotlight: Stubborn3D

Stubborn3D is a well rounded artist who enjoys creating complex 3D models. His harp model really struck a chord with us, so we had a little chat with him about his work, CheckMate, and more. Check it out in this edition of the TurboSquid Artist Spotlight! 1.  How long have you been an artist, and how did you get your start ...

Stepped Up Security Features

On your next attempt to login to TurboSquid (if you haven’t seen it already), you will notice a distinct difference to the experience. As a result of the recent Security Breach that impacted a number of artists, TurboSquid has implemented security features with both artists’ information and access to downloads in mind. This is designed to provide you with more control, …

WebMoney No Longer Supported

As per a recent decision by WebMoney to no longer supports payments from United States-based companies, beyond August 15th, TurboSquid will no longer be able to process payments through this service (see http://start.wmtransfer.com/Stop.aspx?id=235). We became aware of this situation on Monday, when we were not allowed to add credits to our WebMoney account. As a result, all artists utilizing this …

Updates to PS Studio and Inspection Tools

We have released a new tool update, v2.008, which is currently live on Squid.io. I know it has been some time since the tools have been updated, but we were working diligently on it. We have incorporated some of the suggestions, fixed reported bugs, and added a few updates across the board to improve the results of the final products. …

CheckMate Non-Native File Pose and Framing Update

It has come to our attention that a good number of CheckMate artist submissions were being failed on the non-native formats when our inspectors looked at pose and framing. By this, we mean that when artists have been exporting their native 3D models into other formats, they often aren’t including the camera information as part of the export, so that …