• Introduction to Unreal & Unity for 3D Artists - Whether you're just learning how to make game-ready 3D models, or if you're ready to sell to more real-time customers, learn more about two of the most popular engines in this introduction to Unreal and Unity.
  • How to Present Game-Ready 3D Models to Games Customers - Learn what customers who buy game-ready 3D models are looking for when they're browsing TurboSquid. In this article, we'll show you how to tailor your preview images, model descriptions, and tags to a real-time customer.
  • Taking Product and Editor Shots in Unity - Use the Unity editor to create product shots of your 3D models in-engine. This article is part of our introductory series on Unreal & Unity for 3D Artists.
  • Taking Product and Editor Shots in Unreal - Use the Unreal editor to create product shots of your 3D models in-engine. This article is part of our introductory series on Unreal & Unity for 3D Artists.
  • Geo-Baking in VR - Learn how to avoid tempting poly-reduction ploys (like geo-baking and planar construction) when preparing a 3D model for GPU rendering or use in VR.